As this is our first adventure, we’ll start with the classic Dr Who base-under-siege plotline. You know the one. Everyone arrives at an isolated location that is suffering some form of emergency, and normally with a hostile presence aboard, and the travellers are suspected of being the cause. Eventually the travellers help out and are at least semi-trusted. Then there is the rush to solve the emergency while the side characters get picked off one by one.
The main difference is how everyone arrives. Rather than the usual landing in the TARDIS, instead the time experiments being conducted at the base are create random Time Storms at different points in space and time. Those who are caught in them, i.e. the player character, will find themselves transported to the research base. It’ll be a bumpy ride, at best.
The Gamma Sigma research outpost is conducting experiments in Time manipulation. Not true time travel as such. However, so far their experiments have either failed or had unintended consequences. Sometimes Time flows slightly differently in different part of the base. At other time the inhabitants are catching glimpses of their pasts, or futures. What they don’t realise is that there experiments have had further reaching consequences, drawing individuals through time to the base, as well as a hungry predator. The predator has already munched down a few of the engineers. If the experiments continue in this state, they could damage the fabric of Time itself.
The base is located on a small planetoid. Most of it, the multiple labs and the reactor, are in a warren of passages under the surface. On the surface are a number of domes connected by tunnels, which contain the Command centre, living quarters, a maintenance garage and a launch pad. The launch pad is some distance away from the rest of the base.
The important base personnel are below. There is also as many redshirts as the story requires.
Gail Williams - She is in charge of the project, but is more of a bureaucrat than a scientist. Wants to keep the project running at all costs.
Greg Wilson - The lead scientist of the project. Wants to shut the project down, even though the failure may ruin his career, but safely, so that there will be no further time distortions.
David Smith - The stations Doctor. The recent spate of killings, as well as the odd time effects, are driving him slowly round the bend. He is coming to believe the deaths are a god’s revenge for the Time experiments.
Harry Kemble - The head of security. A good man, but stressed with the recent event. Will suspect the arrivals of being behind the deaths and possible sabotage. Once given proof they are on the same side, is willing to help.
Samantha Roberts - Another scientist on the project. She wishes to keep the experiments running and thinks she can correct the problems. Can be persuaded otherwise with evidence.
Fred Holden - An engineer who saw the rest of his group killed. He just wants off the base as quickly as possible, and may cause problems doing it.
The predator, currently I’m not sure what it is (I haven’t found a decent looking picture) but for now it will be only glimpsed in the shadows.
As for the plot, for now it’s everyone arriving on the base, bumping into each other, some of the bases personnel, maybe being chased by something fast, hungry and with teeth. In short, getting into trouble. I haven’t provided the usual 1, 2, 3 point list for the outline, as until everyone is ‘settled’ on the base the story is a bit too fluid to structure in that form.
Comments and suggestions are welcome.
The main difference is how everyone arrives. Rather than the usual landing in the TARDIS, instead the time experiments being conducted at the base are create random Time Storms at different points in space and time. Those who are caught in them, i.e. the player character, will find themselves transported to the research base. It’ll be a bumpy ride, at best.
The Gamma Sigma research outpost is conducting experiments in Time manipulation. Not true time travel as such. However, so far their experiments have either failed or had unintended consequences. Sometimes Time flows slightly differently in different part of the base. At other time the inhabitants are catching glimpses of their pasts, or futures. What they don’t realise is that there experiments have had further reaching consequences, drawing individuals through time to the base, as well as a hungry predator. The predator has already munched down a few of the engineers. If the experiments continue in this state, they could damage the fabric of Time itself.
The base is located on a small planetoid. Most of it, the multiple labs and the reactor, are in a warren of passages under the surface. On the surface are a number of domes connected by tunnels, which contain the Command centre, living quarters, a maintenance garage and a launch pad. The launch pad is some distance away from the rest of the base.
The important base personnel are below. There is also as many redshirts as the story requires.
Gail Williams - She is in charge of the project, but is more of a bureaucrat than a scientist. Wants to keep the project running at all costs.
Greg Wilson - The lead scientist of the project. Wants to shut the project down, even though the failure may ruin his career, but safely, so that there will be no further time distortions.
David Smith - The stations Doctor. The recent spate of killings, as well as the odd time effects, are driving him slowly round the bend. He is coming to believe the deaths are a god’s revenge for the Time experiments.
Harry Kemble - The head of security. A good man, but stressed with the recent event. Will suspect the arrivals of being behind the deaths and possible sabotage. Once given proof they are on the same side, is willing to help.
Samantha Roberts - Another scientist on the project. She wishes to keep the experiments running and thinks she can correct the problems. Can be persuaded otherwise with evidence.
Fred Holden - An engineer who saw the rest of his group killed. He just wants off the base as quickly as possible, and may cause problems doing it.
The predator, currently I’m not sure what it is (I haven’t found a decent looking picture) but for now it will be only glimpsed in the shadows.
As for the plot, for now it’s everyone arriving on the base, bumping into each other, some of the bases personnel, maybe being chased by something fast, hungry and with teeth. In short, getting into trouble. I haven’t provided the usual 1, 2, 3 point list for the outline, as until everyone is ‘settled’ on the base the story is a bit too fluid to structure in that form.
Comments and suggestions are welcome.